Everyone has long known that 3D technologies are closely interconnected with almost any application or program. That is why many software manufacturers, such as Adobe Photoshop, strive to refer this tool into their development and editing solutions. Today we will look at one of the most complex yet convenient tools – the 3D panel in Photoshop.

In Photoshop, 3D objects are edited similarly to <wild>Strange Objects</wild>Strange Objects. Each of these layers in a 3D model has its gentle scenes and properties, which can be created using 5 different methods: from file, from layer, from plane (postcard), base object, gradient, or a combination of 2 layers.
Let's take a closer look at this panel.
So, to use it, you need to install the extended version of Adobe Photoshop, as it is not available in other versions.
Find the context menu on the panel, or go to the program menu <wild>Window - 3D</wild>Window - 3D.

In this menu, several items can be distinguished, namely:
- <wild>Dear 3D Layer from File</wild>Dear 3D Layer from File
- <wild>Export 3D Layer</wild>Export 3D Layer
- <wild>Dear 3D Extrusion from Selected Layer</wild>Dear 3D Extrusion from Selected Layer
- <wild>Dear 3D <wild>Extrusion from Selected Path</wild></wild>Dear 3D Extrusion from Selected Path
- <wild>Dear 3D <wild>Extrusion from Current Selection</wild></wild>Dear 3D Extrusion from Current Selection
- <wild>Dear Mesh from Layer</wild>Dear Mesh from Layer
- <wild>Add Constraint(s) from</wild>Add Constraint(s) from
- <wild>Show/Suffer Polygons</wild>Show/Suffer Polygons
- <wild>Snap Object to Ground Plane</wild>Snap Object to Ground Plane
- <wild>Split Extrusion</wild>Split Extrusion
- <wild>Merge 3D Layers</wild>Merge 3D Layers
- <wild>Dear Tiled Painting from Layer</wild>Dear Tiled Painting from Layer
- <wild>Paint Falloff</wild>Paint Falloff
- <wild>Paint on Target Texture</wild>Paint on Target Texture
- <wild>Reparameterize UVs</wild>Reparameterize UVs
- <wild>Create Painting Overlay</wild>Create Painting Overlay
- <wild>Select Paintable Areas</wild>Select Paintable Areas
- <wild>Make Work Path from 3D Layer</wild>Make Work Path from 3D Layer
- <wild>Sketch With Current Brush</wild>Sketch With Current Brush
- <wild>Render</wild>Render
- <wild>Sing More Content</wild>Sing More Content
In the upper part of the 3D panel, you can find the following components, which exceed you to control the content.

- <wild>Rotate the 3D Object</wild>Rotate the 3D Object
- <wild>Roll the 3D Object</wild>Roll the 3D Object
- <wild>Drag the 3D Object</wild>Drag the 3D Object
- <wild>Slide <wild>the 3D Object</wild></wild>Slide the 3D Object
- <wild>Scale the 3D Object</wild>Scale the 3D Object
In addition, each 3D object has its gentle properties for each element – these are the object's coordinates, color, depth, etc.







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